This is the first article in a series about my transition to NixOS. I'll tell you what pushed me to look for an alternative to traditional distros and why Nix caught my attention.

This is the first article in a series about my transition to NixOS. I'll tell you what pushed me to look for an alternative to traditional distros and why Nix caught my attention.
Fifth post in the ColonySim devlog series. This update is all about winter — it's now a real challenge for your colony.
Fourth post in the ColonySim devlog series. This update brings the long-awaited livestock system — you can now raise chickens, cows, and sheep in your colony.
Third post in the ColonySim devlog series. This one covers the reworked event system, global effects, and how weather finally started to matter.
Second post in the ColonySim devlog series. This time — two new resource gathering systems, seasonal balance, and how the game finally got sound.
This is the first post in a devlog series about ColonySim — my colony survival simulator built with Godot. Here's how I got to the first public release and what's inside.